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Manumundos / Mundetes | Skill matrix (18)
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| AR | XP | KP | DE | PM | WI | PS | SC | SP | ||||||||||||||||||||||
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15.106 118 |
17.000: 21.8 19.000: 62.6 |
Roque Dorregaray
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 32 28: 1673 |
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2.x
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1.1-1.9 |
2.x
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17.098 |
17.098: 0.0 19.000: 23.6 |
Alejandro Palafox Tabuenca
H 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 177 28: 1683 |
≥ 1.5 |
6.x
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4.x
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≤3.x
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≤3.x
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≤3.x
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2.0-2.9 |
3.x
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15.104 120 |
17.000: 21.8 19.000: 62.6 |
Julio Joli
G ![]() Unpredictable Origin
2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 132 28: 1773 |
≥ 1.0 |
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3.0-3.9 |
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3.0
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4.x
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15.089 135 |
17.000: 24.6 19.000: 65.4 |
Pedro Sáez Adán
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 162 28: 1803 |
≥ 1.0 |
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4.x
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4.0-4.9 |
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3.x
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15.093 131 |
17.000: 24.6 19.000: 64.6 |
Javier Velaostegui
G 1
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 165 28: 1807 |
≥ 1.1 |
≤4.9
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4.1
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4.0-4.9 |
7.x
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15.090 134 |
17.000: 24.6 19.000: 65.4 |
Jesús Zazo
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 168 28: 1809 |
≥ 1.0 |
≤4.9
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3.0-3.9 |
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5.0-5.9 |
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4.x
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15.104 120 |
17.000: 21.8 19.000: 62.6 |
Romualdo Estupiñán
G ![]() Technical Origin
2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 188 28: 1829 |
≥ 1.2 |
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4.x
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2.1
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3.0-3.9 |
4.x
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4.x
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16.093 73 |
17.054: 13.2 19.000: 44.6 |
Miquel Cubells
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 298 28: 1862 |
≥ 1.1 |
≤4.9
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2.x
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5.0 |
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5.x
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4.0-4.9 |
4.0-4.9
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4.x
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17.005 33 |
17.038: 6.6 19.000: 39.8 |
Luigi Ugarte
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 306 28: 1894 |
5 | ≥ 1.3 |
≤4.2
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4.0-4.9 |
5.x
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4.2
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3.0-3.9 |
3.x
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3.0
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5.x
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16.043 69 |
17.000: 13.2 19.000: 54.0 |
Alejandro Vega Gallego
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 265 28: 1906 |
5 | ≥ 1.2 |
≤4.9
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5.5-5.9 |
6.x
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4.0-4.9 |
4.x
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4.x
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4.x
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17.015 44 |
17.059: 8.4 19.000: 38.8 |
Tomás García de Piedra
G 1
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 409 28: 1966 |
5 | ≥ 1.3 |
≤4.9
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4.x
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7.0 |
7.x
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5.x
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4.5 |
4.5-4.9
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4.x
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17.001 |
17.001: 0.0 19.000: 40.8 |
Saturdi Landalde
A 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 582 28: 2223 |
≥ 1.5 |
2.x
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4.x
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6.5 |
7.x
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8.0 |
8.x
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6.0
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5.0-5.9 |
6.x
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The skill calculation is based on the scout and coach comments and the number of minutes the player played. The real skill can differ from the calculated one. The chance that the calculated skill is correct increases with the number of comments you get for this skill and player. As long as you have not received a "fully trained" message you can never be sure that your player is fully trained in his SUBskill, even if the maximum skill is equal to the calculated skill.



Manumundos










