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Manumundos / Mundetes | Skill matrix (17)
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| AR | XP | KP | DE | PM | WI | PS | SC | SP | |||||||||||||||||||||||||
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16.063 49 |
17.000: 10.4 19.000: 50.4 |
Onofre Serres
A 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 463 28: 2104 |
≥ 1.3 |
≤4.9
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5.0-5.9 |
6.x
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6.5-6.9 |
8.x
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4.0
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5.x
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16.107 5 |
17.000: 1.8 19.000: 42.8 |
Sixte Puigrodon
A 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 436 28: 2077 |
≥ 1.9 |
≤4.9
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2.0
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5.3
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6.x
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7.0-7.9 |
7.0-7.9
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4.0
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4.x
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17.004 |
17.004: 0.0 19.000: 41.8 |
Iker Ciudadano
A ![]() Technical Origin 1
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 424 28: 2065 |
≥ 1.8 |
≤4.9
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5.0 |
6.x
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3.0
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~3.0 |
3.x
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5.0
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6.0-6.9 |
7.x
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16.034 78 |
17.000: 15.2 19.000: 57.0 |
Eriberto Peces
G ![]() None This player does not have a speciality at all, also no hidden one! Origin
2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 418 28: 2059 |
≥ 1.4 |
2.x
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4.x
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5.2 |
8.x
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4.x
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4.0
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4.0
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16.095 17 |
17.000: 3.8 19.000: 45.6 |
Salomón Ruiz Merino
A ![]() Technical Origin 0 1-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 406 28: 2047 |
5 | ≥ 1.7 |
≤4.9
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3.x
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5.0
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5.0 |
5.x
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6.0
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5.2-5.9 |
6.x
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17.008 |
17.008: 0.0 19.000: 40.8 |
Adrian Orhei
C ![]() Powerful Origin
2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 377 28: 2018 |
≥ 1.7 |
≤4.9
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~3.7 |
4.x
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4.1-4.9 |
4.1-4.9
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5.4-5.9 |
6.x
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6.0
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3.0
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15.103 121 |
17.000: 22.8 19.000: 64.6 |
Esteban Montilla
G ![]() Head Origin
2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 284 28: 1925 |
≥ 1.0 |
≤4.9
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6.1-6.9 |
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5.x
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6.x
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17.018 56 |
17.074: 11.4 19.000: 39.0 |
Juan Luis Díaz de Pimienta
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 382 28: 1918 |
5 | ≥ 1.1 |
≤4.9
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7.x
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3.1-3.9 |
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5.0-5.9 |
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5.x
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15.093 131 |
17.000: 24.6 19.000: 65.6 |
Mauricio Magraner
G 2-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 234 28: 1875 |
5 |
≤4.9
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7.x
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4.0-4.9 |
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16.010 102 |
17.000: 19.0 19.000: 60.8 |
Koikili Harana
G ![]() Unpredictable Origin
1
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 208 28: 1849 |
≥ 1.1 |
≤4.9
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3.x
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3.0
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4.0-4.9 |
5.x
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5.x
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16.023 89 |
17.000: 17.0 19.000: 58.0 |
Víctor Saavedra Martín
G 0 1-4
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 194 28: 1836 |
≥ 1.0 |
≤4.9
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4.0-4.9 |
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4.0-4.9 |
5.x
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5.x
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16.034 78 |
17.000: 15.2 19.000: 57.0 |
Fortià Balló
G 0-1
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Relevance
The relevance describes how much attention you should pay to this player. The dark bar represents the minimum level of relevance, while the lighter bar represents the maximum level. For more information about the relevance calculation, please have a look at our wiki. HTMS Points (http://fantamondi.it/HTMS/index.php?page=htmspoints)
17: 89 28: 1730 |
≥ 1.1 |
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4.0-4.9 |
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3.0
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The skill calculation is based on the scout and coach comments and the number of minutes the player played. The real skill can differ from the calculated one. The chance that the calculated skill is correct increases with the number of comments you get for this skill and player. As long as you have not received a "fully trained" message you can never be sure that your player is fully trained in his SUBskill, even if the maximum skill is equal to the calculated skill.